MS的天赋~~~~
Gives your Holy damage spells a $h% chance to Incapacitate the target for $47654d. 使你的神圣伤害法术有X%的几率使目标瘫痪3秒.(4/7/10) 类似暗影的昏厥天赋,不过对于神圣系攻击法术来说……如此长的吟唱时间,并且并不适用于PVP来看,也没太大的意思. Increases your chance to resist Stun, Fear, and Silence effects by an additional $2%. 使你抵抗昏迷、恐惧与沉默的几率提高X%.(3/6/9/12/15) Increases your damage with Wands by $s1%. Reduces the threat generated by your Holy and Discipline spells by -8% and reduces the chance your spells will be dispelled by 9%. 降低你的神圣戒律法术产生的威胁值X%,并使你的法术被驱散的几率降低Y%。(X=-8/-14/-20,Y=9/20/30) Improved Power Word: Fortitude 2/2 Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15% Improved Power Word: Shield 3/3 Increases the damage absorbed by your Power Word: Shield by 5%. 使你的真言术:盾吸收的伤害提高X%.(5/10/15) Gives you a $h% chance to gain the Focused Casting effect that lasts for $14743d after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells 当你受到近战或远程爆击时,使你有X%的机会获得专注施法的效果,持续6秒。专注施法的效果将使你在施放牧师法术时不受受伤害而延长施法时间的影响。(50/100) Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by -5%. 减少驱散魔法、祛病术、群体驱散X%的法术消耗。(5/10/15) When activated, reduces the mana cost of your next spell by -100% and increases its critical effect chance by 25% if it is capable of a critical effect. 当激活时,降低100%你下一个施放法术所消耗的法力值,如果它可以暴击,还可以获得25%的额外暴击几率。 Allows 10% of your mana regeneration to continue while casting. 施法时保持X%的法力回复速度.(10/20/30) Increases the armor bonus of your Inner Fire spell by 10%. 你的心灵之火提供的护甲值增加X%.(10/20/30) Reduces the mana cost of your instant cast spells by -2%. 你的瞬发法术消耗降低X%.(2/4/6/8/10) Reduces the casting time of your Mana Burn spell by $/1000;S1 sec 降低你的法力燃烧法术的施法时间X秒.(0.5/1) Increases your total intellect by 3%. 比原来的10%法力上限强了太多,加上智力属性的回蓝方面,这个废柴天赋终于不那么废柴了。 Holy power infuses the target, increasing their Spirit by 17 for $d. Improved Divine Spirit 2/2 Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit. 你的神圣之灵与精神祷言法术将使目标的法术伤害与治疗效果上升相当于他们精神值的X%.(5/10) Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by $/1000;S1 sec. 你的惩击、心灵震爆、群体驱散法术增加额外X%的命中率。并且,你的群体驱散法术施法时间减少Y秒。(X=2/4,Y=0.5/1) Description: Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. 增加你的法术伤害X%与你的攻击性法术暴击率X%.(1/2/3/4/5) After taking a critical hit you gain the Focused Will effect, reducing all damage taken by $45237s1% and increasing healing effects on you by $45237s2%. Stacks up to $45237u times. Lasts $45237d. 当受到一次暴击后,你将获得专注意志的效果,减少X%受到的所有伤害,并且增加你自身受到的治疗效果Y%。可以叠加3次.持续8秒.(X=4/8/12,Y=10/20/30) Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by -20%. Lasts $d. 用能量灌注目标,增加其施法速度20%,并减少其所有法力消耗20%,持续20秒。 Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat. 使你的真言术:盾的X%吸收的伤害反射给攻击者。这个伤害不会产生威胁值.(10/20/30/40/50) Reduces the cooldown of your Inner Focus, Power Infusion and Pain Suppression spells by -10% 降低X%心灵专注、能量灌注与痛苦压制的冷却时间.(10/20) 米什么好说的,减冷却时间的天赋,加满以后3分钟变2分24秒。算是比较实用。 Increases your total Stamina, Intellect and Spirit by $34908s1% and increases your spell damage and healing by $47655s1%. 增加你的耐力、智力、精神总值X%,并增加你的法术伤害与治疗效果Y%. 启迪也加治疗与法伤了~~,不知道最终可以加多少,5%么?总之这个天赋看起来终于有点价值了。 Critical heals create a protective shield on the target, absorbing 10% of the amount healed. Lasts $47753d. 治疗暴击将在目标身上产生一个保护盾,吸收治疗总值的X%.持续12秒.(10/20/30) 看起来很美的天赋,不过感觉实际用途不大,充其量相当于一个不会溢出的额外30%暴击治疗量。 Instantly reduces a friendly target's threat by $44416s1%, reduces all damage taken by -40% and increases resistance to Dispel mechanics by 65% for $d. 立刻减少一个友方目标的仇恨5%,减少其受到的所有伤害40%,并使其抵抗驱散法术的几率提高65%,持续8秒. Your Flash Heal, Greater Heal, and Penance spells bless the target with Grace, reducing damage done to the target by $47930s1%, and increasing healing done to the target by $47930s2%. This effect will stack up to 3 times. 你的快速治疗、强效治疗术与赎罪法术将以神的恩赐祝福目标,降低目标受到的伤害X%,并且增加目标受到的治疗Y%.这个效果可以叠加3次。 很好很强大,= =这说明以后RAID一个深戒律牧师是必要的? Causes your party members to gain mana equal to ${$m1/2}.1% of the healing done by your Greater Heal, Flash Heal and Penance spells. 使你的小队成员获得法力值,相当于你的强效治疗术、快速治疗与救赎法术产生的治疗值的X%. 戒律版的吸血鬼之触,戒律的团队辅助=0成为历史了! Launches a volley of holy light at the target, causing $47666s1 Holy damage to an enemy, or $47750s1 healing to an ally every $47758t2 sec for $47758d. 在目标身上迸发出一束神圣光芒,对敌人造成XX点神圣伤害,对友方每X秒治疗Y点伤害。 一个神圣DD与HOT,类似于骑士的神圣震击,实际效果还不好说…… 大大增强了戒律牧师的PVE团队辅助能力,亮点很多,总的来说是BUFF。以后RAID牧师不再因为压制和精神才选择戒律了。PVP方面没有更多的增强。 Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. 使你在施放治疗法术时有X%的几率避免被伤害打断.(35/70) Increases the amount healed by your Renew spell by 5%. 使你的恢复法术的治疗值提高X%.(5/10/15) Increases the critical effect chance of your Holy spells by 1%. 使你的神圣法术暴击几率提高X%.(1/2/3/4/5) Reduces all spell damage taken by -2%. 受到的所有法术伤害降低X%.(2/4/6/8/10) Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by $/1000;S1 sec. 降低你的惩击、神圣之火、治疗术与强效治疗术的施法时间X秒.(0.1/0.2/0.3/0.4/0.5) Causes an explosion of holy light around the caster, causing $15237s1 Holy damage to all enemy targets within $15237a1 yards and healing all party members within $23455a1 yards for $23455s1. These effects cause no threat. After being struck by a melee or ranged critical hit, heal 8% of the damage taken over $27813d. 受到近战或远程暴击后,6秒内治疗自身该伤害的X%.(8/16/25) Increases your target's armor by $14893s1% for $14893d after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Penance, Prayer of Healing, or Circle of Healing spell. 当你的快速治疗、治疗术、强效治疗术、联接治疗、赎罪、治疗祷言或治疗之环对目标产生暴击效果时,提高目标的护甲X%.(8/16/25) 新加入的赎罪也可以造成灵感,说明可以暴击。可是他是个HOT...= = 迷惑…… Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%. 提高你的惩击、神圣之火的射程,以及你的治疗祷言、神圣新星与治疗之环的作用半径X%.(10/20) Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by -5%. 减少你的次级治疗术、治疗术与强效治疗术的法力消耗X%.(5/10/15) Increases the damage of your Smite, Holy Fire, Holy Nova and Penance spells by 5%. 提高你的惩击、神圣之火、神圣新星与赎罪法术的伤害X%.(5/10) Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by -10%. 降低你的治疗祷言与愈合祷言的法力消耗X%.(10/20) Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for $27827d. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. 提高总精神值5%,当牧师死亡时变为一个救赎之魂。救赎之魂无法移动、攻击或被攻击或被任何法术影响。这种形态下牧师可以随意施放任何治疗法术。当效果结束时,牧师死亡。 Increases spell damage and healing by up to 5% of your total Spirit. 提高你的法术伤害与治疗效果,数值相当于精神值的X%.(5/10/15/20/25) Your spell criticals have a $h% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts $33151d. 你的法术暴击有X%的机会使你的下一个惩击变成瞬发,不耗蓝但无法暴击。这个效果持续10秒.(25/50) Increases the amount healed by your healing spells by 2%. 提高你的治疗法术效果X%.(2/4/6/8/10) Gives you a $34753h% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by $34754s1%. 使你在施放快速治疗、联结治疗和强效治疗术时有X%的机会进入节能施法状态。节能施法状态减少你的下个快速治疗、联结治疗与强效治疗术100%的消耗.(2/4/6) Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore $7001o1 health over $7001d. Any direct damage will cancel the effect. Lightwell lasts for $d or 10 charges. 创造一个光明之井.你的所有团队或小队成员可以点击井来在X秒内回复Y点生命。受到任何直接伤害将会取消这个效果。光明井将持续3分钟或被使用10次。 光明井的使用次数被增加到了10次,而且据说只有物理伤害才能打断治疗效果了,这说明它在raid中的作用大大增强。 Critical hits made against you have a $h% chance to prevent you from being critically hit again for $33143d. 你受到暴击时有X%的几率使你获得不再会受到暴击的效果,持续6秒。(20/40/60) Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects. 你的强效治疗术获得X%的额外加成,快速治疗与联结治疗获得Y%的额外加成。(X=4/8/12/16/20,Y=2/4/6/8/10) If your Greater Heal or Flash Heal spells heal the target for less than 50% of its intended effect, you have a $h% chance to be refunded the mana cost of the spell. This effect has a 10 second cooldown. 如果你的强效治疗术与快速治疗法术治疗目标时只获得了小于50%的预期效果,你有X%的机会重获该法术消耗的法力。这个效果有10秒的冷却时间。 偏PVP向的天赋吧,用来对抗致死类效果的利器。不过50%似乎低了点。。特别是对贼的致伤毒。 Improved Holy Concentration 3/3 Increases the chance you'll enter Holy Concentration by 4%, and also allows 33% of your mana regeneration to continue while casting for 10 sec. after you gain Holy Concentration. 增加X%你进入神圣专注的机会,并且在你进入神圣专注状态后,使你在10秒内施法时仍然能保持Y%的法力回复速度。(X=4/7/10,Y=33/66/100) 非常强悍的天赋,如果没理解错的话。神圣专注的几率增加到16%,并且每次都可以获得10秒的全速回蓝时间...有点夸张。 Heals friendly party or raid members within $a1 yards of the target for 246. 治疗以目标为中心的15码半径内同一队伍的友方队伍或团队成员。 Increases healing by 5% and spell critical effect chance by 4% on friendly targets at or below 50% health. 当目标生命值低于50%时,你的治疗效果提高X%,暴击率提高Y%。(X=5/10/15,Y=4/8/12) 类似于卡拉波效果的天赋,还算不错。感觉PVP和团队治疗作用大些。 Increases the amount healed by Circle of Healing, Binding Heal, Prayer of Healing and Prayer of Mending by 2%. 提高你的治疗之环、联结治疗、治疗祷言与愈合祷言的治疗效果X%.(2/4/6/8/10) Calls upon a guardian spirit to heal and watch over the friendly target. The spirit heals the target for 624 every 2 sec, and also prevents the target from dying by sacrificing itself. Lasts $48151d. 召唤一个守护圣灵治疗并照看一个友方目标。圣灵将会每两秒治疗624点伤害,并且通过牺牲自己阻止目标死亡。持续10秒。 看起来非常强大的天赋...不过稍长的冷却时间和较短的持续时间让效果打了些折扣... 神圣依然保持的强劲的续航势头与治疗能力,51点天赋也有着很独特的作用。不过改动的地方不太多。 Gives you a $h% chance to gain a $15271s1% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a $15271s2% rate while casting. Lasts $15271d. 使你有X%的机会在杀死一个有经验或者荣誉的目标后获得100%的精神加成。在效果持续时,你可以在施法时保持50%的法力回复速度,持续15秒.(33/66/100) 精神分流削减为3点,效果不变。另外两点分到新天赋上了。 Gives you a $h% chance to gain a $49694s1% bonus to your Spirit after gaining a critical effect chance from your Mind Blast or Shadow Word: Death spells. For the duration, your mana will regenerate at a $49694s2% rate while casting. Lasts $49694d. 使你在心灵震爆或者暗言术:灭产生暴击时有X%的几率获得Y%的精神加成。在效果持续时,你可以在施法时保持Z%的法力回复速度。持续XX秒. 为暗牧续航设计的?感觉还可以...满实用的。至少比原来的精神分流好的多。 Gives your Shadow damage spells a $h% chance to stun the target for $15269d. 使你的暗影法术有X%的几率使目标昏厥3秒.(2/4/6/8/10) Reduces the threat generated by your Shadow spells by -8%. 减少你的暗影法术产生的威胁值X%.(8/16/24) Improved Shadow Word: Pain 2/2 Increases the damage of your Shadow Word: Pain spell by 5%. 直接加痛伤害而不是持续时间了,看来是45点天赋无尽痛苦带来的影响。 Increases your chance to hit with your Shadow spells by 1%, and reduces the mana cost of your Shadow spells by -2%. 增加你的暗影法术命中率X%,并且减少你的暗影法术法力消耗Y%.(X=1/2/3,Y=2/4/6) 命中由10%削减成3%了,不过相应的只要3点天赋,还有6%的消耗减少。基于命中普遍溢出的情况,应该是好事。 Improved Psychic Scream 2/2 Reduces the cooldown of your Psychic Scream spell by $/1000;s1 sec. Reduces the cooldown of your Mind Blast spell by $/1000;S1 sec. 减少你的心灵震爆法术的冷却时间X秒.(0.5/1/1.5/2/2.5) Assault the target's mind with Shadow energy, causing $o1 Shadow damage over $d and slowing their movement speed by -50%. 用暗影的力量袭击目标的心灵,3秒内造成X点暗影伤害,并且降低它50%的移动速度. Decreases the cooldown of your Fade ability by $/1000;s1 sec. Increases the range of your offensive Shadow spells by 10%. Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by $15258s1% and lasts $15258d. Stacks up to $15258u times. 你的暗影法术有X%的机会使你的目标变得更易受暗影伤害,这个效果使目标受到的暗影伤害增加3%并持续15秒,可叠加5次。(20/40/60/80/100) Silences the target, preventing them from casting spells for $d. Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for $d. 使你的目标受到暗影能量的影响,令你对它造成的暗影伤害的15%转化为对所有小队成员的治疗. Improved Vampiric Embrace 2/2 Increases the percentage healed by Vampiric Embrace by an additional 5%. Description: Reduces the mana cost of your Mind Blast, Mind Control, Mind Flay and Mind Sear spells by -5%. 降低你的心灵震爆、心灵控制、心灵鞭笞、心灵凋谢的法力消耗X%.(5/10/15) Reduces all physical damage taken by -2%. Increases your Shadow spell damage by 2%. 提高你的暗影法术伤害X%.(2/4/6/8/10) Assume a Shadowform, increasing your Shadow damage by 15%, reducing Physical damage done to you by -15% and threat generated by $49868s1%. However, you may not cast Holy spells while in this form. 转化为暗影形态,提高你的暗影伤害15%,降低受到的物理伤害15%以及产生的仇恨X%。但是,你在这个形态无法施放神圣法术. 暗影形态也减仇恨了~长期困扰暗牧的仇恨问题应该能有所缓解。 Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 2%, and increases the critical strike damage bonus of your Mind Blast and Shadow Word: Death spells by 10%. 提高你的心灵震爆与暗言术:灭的暴击率X%,并且提高你的心灵震爆与暗言术:灭的暴击伤害Y%.(X=2/4/6/8/10,Y=10/20/30/40/50) 减少了增加的暴击率,但是提高暴击伤害到200%!感觉比原来好很多~~为什么神圣没有对应天赋呢=.= Your Fade ability now has a 50% chance to remove all movement impairing effects when used while in Shadowform, and gives you a 25% chance to avoid interruption caused by damage when casting any Shadow spell while in Shadow form. 处于暗影形态时,你的渐隐术有X%的机会移除所有移动限制效果,并且你在暗影形态时有Y%的机会避免因为伤害而打断施法.(X=50/100,Y=25/50) 暗牧的PVP崛起?实在是很棒的天赋,几乎是给了暗牧一个短cd徽章。 Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional $33196s1% spell damage. 你的暗言术:痛、精神鞭笞、吸血鬼之触使目标受到额外的X%的法术伤害.(1/2/3/4/5) Causes your Psychic Scream spell to have a 50% chance to Fear the target in horror for 4 sec. 使你的心灵尖啸有X%的几率使目标陷入4秒的恐慌状态。(50/100) Causes $o2 Shadow damage over $d to your target and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal. 在X秒内对你的目标造成Y点暗影伤害。效果持续时,使你的小队成员获得法力,相当于你造成的任何暗影伤害的2%. nerf为2%,不过鉴于暗牧的特殊性...防止变成永动,这个改动也是正常的。 Increases your Shadow damage by up to 10% of your total Spirit. 提高你的暗影伤害,相当于你的总精神值的X%.(10/20/30) Converts 4% of your bonus healing into bonus spell damage. In addition, your Mind Flay has a $h% chance to refresh the duration of your Shadow Word: Pain on the target. 转化X%的治疗效果变为法伤效果。并且,你的精神鞭笞有Y%的几率刷新你的目标身上的暗言术:痛的持续时间.(X=4/8/12/16/20,Y=20/40/60/80/100) 不用补痛了!而且暗牧将拥有比别的职业更多的法伤效果。具体的作用方式还不清楚..不过感觉是挺可观的。 You disperse into pure shadow energy, reducing all damage taken by -90%. You are unable to attack or cast spells, but you regenerate 6% health and mana every 1 sec for $d. 你消散为纯净的暗影能量,受到的所有伤害降低90%.此时你无法攻击或施法,不过你将在X秒内每秒回复6%的生命与法力。 暗牧版盾墙?!实际效果有待观察……不过暗牧以后肯定不再是人见人欺的软柿子了=.= 打我?变个黑乎乎的石头给你看~~ 暗牧的PVP能力有所增强,PVE有所NERF,不过或许输出能力与循环方式有新的提升?总的来说是乐观的~
[ 本帖最后由 mz84920 于 2008-5-21 17:40 编辑 ] |